ORLite - Extremely light weight SQLite-specific ORM |
ORLite - Extremely light weight SQLite-specific ORM
package Foo; # Simplest possible usage use strict; use ORLite 'data/sqlite.db'; my @awesome = Foo::Person->select( 'where first_name = ?', 'Adam', ); package Bar; # All available options enabled or specified. # Some options shown are mutually exclusive, # this code would not actually run. use ORLite { package => 'My::ORM', file => 'data/sqlite.db', user_version => 12, readonly => 1, create => sub { my $dbh = shift; $dbh->do('CREATE TABLE foo ( bar TEXT NOT NULL )'); }, tables => [ 'table1', 'table2' ], cleanup => 'VACUUM', prune => 1, };
SQLite is a light single file SQL database that provides an excellent platform for embedded storage of structured data.
However, while it is superficially similar to a regular server-side SQL database, SQLite has some significant attributes that make using it like a traditional database difficult.
For example, SQLite is extremely fast to connect to compared to server databases (1000 connections per second is not unknown) and is particularly bad at concurrency, as it can only lock transactions at a database-wide level.
This role as a superfast internal data store can clash with the roles and designs of traditional object-relational modules like the Class::DBI manpage or the DBIx::Class manpage.
What this situation would seem to need is an object-relation system that is designed specifically for SQLite and is aligned with its idiosyncracies.
ORLite is an object-relation system specifically tailored for SQLite that follows many of the same principles as the ::Tiny series of modules and has a design and feature set that aligns directly to the capabilities of SQLite.
Further documentation will be available at a later time, but the synopsis gives a pretty good idea of how it works.
ORLite discovers the schema of a SQLite database, and then generates the code for a complete set of classes that let you work with the objects stored in that database.
In the simplest form, your target root package ``uses'' ORLite, which will do the schema discovery and code generation at compile-time.
When called, ORLite generates two types of packages.
Firstly, it builds database connectivity, transaction support, and other purely database level functionality into your root namespace.
Secondly, it will create one sub-package underneath the namespace of the root module for each table or view it finds in the database.
Once the basic table support has been generated, it will also try to load an ``overlay'' module of the same name. Thus, by created a Foo::TableName module on disk containing ``extra'' code, you can extend the original and add additional functionality to it.
ORLite takes a set of options for the class construction at compile time as a HASH parameter to the ``use'' line.
As a convenience, you can pass just the name of an existing SQLite file to load, and ORLite will apply defaults to all other options.
# The following are equivalent use ORLite $filename; use ORLite { file => $filename, };
The behaviour of each of the options is as follows:
The optional package
parameter is used to provide the Perl root namespace
to generate the code for. This class does not need to exist as a module on
disk, nor does it need to have anything loaded or in the namespace.
By default, the package used is the package that is calling ORLite's import
method (typically via the use ORLite { ... }
line).
The compulsory file
parameter (the only compulsory parameter) provides
the path to the SQLite file to use for the ORM class tree.
If the file already exists, it must be a valid SQLite file match that supported by the version of the DBD::SQLite manpage that is installed on your system.
ORLite will throw an exception if the file does not exist, unless
you also provide the create
option to signal that ORLite should
create a new SQLite file on demand.
If the create
option is provided, the path provided must be creatable.
When creating the database, ORLite will also create any missing
directories as needed.
When working with ORLite, the biggest risk to the stability of your code is often the reliability of the SQLite schema structure over time.
When the database schema changes the code generated by ORLite will also change. This can easily result in an unexpected change in the API of your class tree, breaking the code that sits on top of those generated APIs.
To resolve this, ORLite supports a feature called schema version-locking.
Via the user_version
SQLite pragma, you can set a revision for your
database schema, increasing the number each time to make a non-trivial
chance to your schema.
SQLite> PRAGMA user_version = 7
When creating your ORLite package, you should specificy this schema
version number via the user_version
option.
use ORLite { file => $filename, user_version => 7, };
When connecting to the SQLite database, the user_version
you provide
will be checked against the version in the schema. If the versions do
not match, then the schema has unexpectedly changed, and the code that
is generated by ORLite would be different to the expected API.
Rather than risk potentially destructive errors caused by the changing code, ORLite will simply refuse to run and throw an exception.
Thus, using the user_version
feature allows you to write code against
a SQLite database with high-certainty that it will continue to work. Or
at the very least, that should the SQLite schema change in the future your
code fill fail quickly and safely instead of running away and causing
unknown behaviour.
By default, the user_version
option is false and the value of
the SQLite PRAGMA user_version
will not be checked.
To conserve memory and reduce complexity, ORLite will generate the API differently based on the writability of the SQLite database.
Features like transaction support and methods that result in INSERT
,
UPDATE
and DELETE
queries will only be added if they can actually
be run, resulting in an immediate ``no such method'' exception at the Perl
level instead of letting the application do more work only to hit an
inevitable SQLite error.
By default, the readonly
option is based on the filesystem permissions
of the SQLite database (which matches SQLite's own writability behaviour).
However the readonly
option can be explicitly provided if you wish.
Generally you would do this if you are working with a read-write database,
but you only plan to read from it.
Forcing readonly
to true will halve the size of the code that is
generated to produce your ORM, reducing the size of any auto-generated
API documentation using the ORLite::Pod manpage by a similar amount.
It also ensures that this process will only take shared read locks on the database (preventing the chance of creating a dead-lock on the SQLite database).
The create
option is used to expand ORLite beyond just consuming
other people's databases to produce and operating on databases user the
direct control of your code.
The create
option supports two alternative forms.
If create
is set to a simple true value, an empty SQLite file will be
created if the location provided in the file
option does not exist.
If create
is set to a CODE
reference, this function will be executed
on the new database before ORLite attempts to scan the schema.
The CODE
reference will be passed a plain DBI connection handle,
which you should operate on normally. Note that because create
is fired
before the code generation phase, none of the functionality produced by
the generated classes is available during the execution of the create
code.
The use of create
option is incompatible with the readonly
option.
The tables
option should be a reference to an array containing a list
of table names. For large or complex SQLite databases where you only need
to make use of a fraction of the schema limiting the set of tables
will reduce both the startup time needed to scan the structure of the
SQLite schema, and reduce the memory cost of the class tree.
If the tables
option is not provided, ORLite will attempt to produce
a class for every table in the main schema that is not prefixed with
with sqlite_
.
use ORLite { file => 'dbi:SQLite:sqlite.db', user_version => 2, cache => 'cache/directory', };
The cache
option is used to reduce the time needed to scan the SQLite
database table structures and generate the code for them, by saving the
generated code to a cache directory and loading from that file instead
of generating it each time from scratch.
When working with embedded SQLite databases containing rapidly changing state data, it is important for database performance and general health to make sure you VACUUM or ANALYZE the database regularly.
The cleanup
option should be a single literal SQL statement.
If provided, this statement will be automatically run on the database
during END
-time, after the last transaction has been completed.
This will typically either by a full 'VACUUM ANALYZE'
or the more
simple 'VACUUM'
.
In some situation, such as during test scripts, an application will only
need the created SQLite database temporarily. In these situations, the
prune
option can be provided to instruct ORLite to delete the
SQLite database when the program ends.
If any directories were made in order to create the SQLite file, these directories will be cleaned up and removed as well.
If prune
is enabled, you should generally not use cleanup
as any
cleanup operation will be made pointless when prune
deletes the file.
By default, the prune
option is set to false.
In some situtations you may wish to make extensive changes to the behaviour of the classes and methods generated by ORLite. Under normal circumstances all code is generated into the table class directly, which can make overriding method difficult.
The shim
option will make ORLite generate all of it's methods into a
seperate Foo::TableName::Shim
class, and leave the main table class
Foo::TableName
as a transparent subclass of the shim.
This allows you to alter the behaviour of a table class without having to do nasty tricks with symbol tables in order to alter or replace methods.
package My::Person; # Write a log message when we create a new object sub create { my $class = shift; my $self = SUPER::create(@_); my $name = $self->name; print LOG "Created new person '$name'\n"; return $self; }
The shim
option is global. It will alter the structure of all table
classes at once. However, unless you are making alterations to a class
the impact of this different class structure should be zero.
You can use this option to tell ORLite that your database uses unicode.
At the moment, it just enables the sqlite_unicode
option while
connecting to your database. There'll be more in the future.
All ORLite root packages receive an identical set of methods for controlling connections to the database, transactions, and the issueing of queries of various types to the database.
The example root package Foo::Bar is used in any examples.
All methods are static, ORLite does not allow the creation of a Foo::Bar object (although you may wish to add this capability yourself).
my $string = Foo::Bar->dsn;
The dsn
accessor returns the dbi connection string used to connect
to the SQLite database as a string.
my $handle = Foo::Bar->dbh;
To reliably prevent potential SQLite deadlocks resulting from multiple connections in a single process, each ORLite package will only ever maintain a single connection to the database.
During a transaction, this will be the same (cached) database handle.
Although in most situations you should not need a direct DBI connection
handle, the dbh
method provides a method for getting a direct
connection in a way that is compatible with ORLite's connection
management.
Please note that these connections should be short-lived, you should never hold onto a connection beyond the immediate scope.
The transaction system in ORLite is specifically designed so that code using the database should never have to know whether or not it is in a transation.
Because of this, you should never call the ->disconnect method on the database handles yourself, as the handle may be that of a currently running transaction.
Further, you should do your own transaction management on a handle provided by the <dbh> method.
In cases where there are extreme needs, and you absolutely have to
violate these connection handling rules, you should create your own
completely manual DBI->connect call to the database, using the connect
string provided by the dsn
method.
The dbh
method returns a the DBI::db manpage object, or throws an exception on
error.
my $dbh = Foo::Bar->connect;
The connect
method is provided for the (extremely rare) situation in
which you need a raw connection to the database, evading the normal tracking
and management provided of the ORM.
The use of raw connections in this manner is strongly discouraged, as you can create fatal deadlocks in SQLite if either the core ORM or the raw connection uses a transaction at any time.
To summarise, do not use this method unless you REALLY know what you are doing.
YOU HAVE BEEN WARNED!
my $active = Foo::Bar->connected;
The connected
method provides introspection of the connection status
of the library. It returns true if there is any connection or transaction
open to the database, or false otherwise.
Foo::Bar->begin;
The begin
method indicates the start of a transaction.
In the same way that ORLite allows only a single connection, likewise it allows only a single application-wide transaction.
No indication is given as to whether you are currently in a transaction or not, all code should be written neutrally so that it works either way or doesn't need to care.
Returns true or throws an exception on error.
While transaction support is always built for every ORLite-generated
class tree, if the database is opened readonly
the commit
method
will not exist at all in the API, and your only way of ending the
transaction (and the resulting persistent connection) will be rollback
.
Foo::Bar->commit;
The commit
method commits the current transaction. If called outside
of a current transaction, it is accepted and treated as a null operation.
Once the commit has been completed, the database connection falls back into auto-commit state. If you wish to immediately start another transaction, you will need to issue a separate ->begin call.
Returns true or throws an exception on error.
Foo::Bar->begin; # Code for the first transaction... Foo::Bar->commit_begin; # Code for the last transaction... Foo::Bar->commit;
By default, ORLite-generated code uses opportunistic connections.
Every <select> you call results in a fresh DBI connect
, and a
disconnect
occurs after query processing and before the data is
returned. Connections are only held open indefinitely during a
transaction, with an immediate disconnect
after your commit
.
This makes ORLite very easy to use in an ad-hoc manner, but can have performance implications.
While SQLite itself can handle 1000 connections per second, the repeated destruction and repopulation of SQLite's data page caches between your statements (or between transactions) can slow things down dramatically.
The commit_begin
method is used to commit
the current transaction
and immediately start a new transaction, without disconnecting from the
database.
Its exception behaviour and return value is identical to that of a plain
commit
call.
The rollback
method rolls back the current transaction. If called outside
of a current transaction, it is accepted and treated as a null operation.
Once the rollback has been completed, the database connection falls back into auto-commit state. If you wish to immediately start another transaction, you will need to issue a separate ->begin call.
If a transaction exists at END-time as the process exits, it will be automatically rolled back.
Returns true or throws an exception on error.
Foo::Bar->begin; # Code for the first transaction... Foo::Bar->rollback_begin; # Code for the last transaction... Foo::Bar->commit;
By default, ORLite-generated code uses opportunistic connections.
Every <select> you call results in a fresh DBI connect
, and a
disconnect
occurs after query processing and before the data is
returned. Connections are only held open indefinitely during a
transaction, with an immediate disconnect
after your commit
.
This makes ORLite very easy to use in an ad-hoc manner, but can have performance implications.
While SQLite itself can handle 1000 connections per second, the repeated destruction and repopulation of SQLite's data page caches between your statements (or between transactions) can slow things down dramatically.
The rollback_begin
method is used to rollback
the current transaction
and immediately start a new transaction, without disconnecting from the
database.
Its exception behaviour and return value is identical to that of a plain
commit
call.
Foo::Bar->do( 'insert into table (foo, bar) values (?, ?)', {}, $foo_value, $bar_value, );
The do
method is a direct wrapper around the equivalent DBI method,
but applied to the appropriate locally-provided connection or transaction.
It takes the same parameters and has the same return values and error behaviour.
The selectall_arrayref
method is a direct wrapper around the equivalent
DBI method, but applied to the appropriate locally-provided connection
or transaction.
It takes the same parameters and has the same return values and error behaviour.
The selectall_hashref
method is a direct wrapper around the equivalent
DBI method, but applied to the appropriate locally-provided connection
or transaction.
It takes the same parameters and has the same return values and error behaviour.
The selectcol_arrayref
method is a direct wrapper around the equivalent
DBI method, but applied to the appropriate locally-provided connection
or transaction.
It takes the same parameters and has the same return values and error behaviour.
The selectrow_array
method is a direct wrapper around the equivalent
DBI method, but applied to the appropriate locally-provided connection
or transaction.
It takes the same parameters and has the same return values and error behaviour.
The selectrow_arrayref
method is a direct wrapper around the equivalent
DBI method, but applied to the appropriate locally-provided connection
or transaction.
It takes the same parameters and has the same return values and error behaviour.
The selectrow_hashref
method is a direct wrapper around the equivalent
DBI method, but applied to the appropriate locally-provided connection
or transaction.
It takes the same parameters and has the same return values and error behaviour.
The prepare
method is a direct wrapper around the equivalent
DBI method, but applied to the appropriate locally-provided connection
or transaction
It takes the same parameters and has the same return values and error behaviour.
In general though, you should try to avoid the use of your own prepared statements if possible, although this is only a recommendation and by no means prohibited.
# Get the user_version for the schema my $version = Foo::Bar->pragma('user_version');
The pragma
method provides a convenient method for fetching a pragma
for a datase. See the SQLite documentation for more details.
When you use ORLite, your database tables will be available as objects named in a camel-cased fashion. So, if your model name is Foo::Bar...
use ORLite { package => 'Foo::Bar', file => 'data/sqlite.db', };
... then a table named 'user' would be accessed as Foo::Bar::User
,
while a table named 'user_data' would become Foo::Bar::UserData
.
my $namespace = Foo::Bar::User->base; # Returns 'Foo::Bar'
Normally you will only need to work directly with a table class, and only with one ORLite package.
However, if for some reason you need to work with multiple ORLite packages
at the same time without hardcoding the root namespace all the time, you
can determine the root namespace from an object or table class with the
base
method.
print Foo::Bar::UserData->table; # 'user_data'
While you should not need the name of table for any simple operations,
from time to time you may need it programatically. If you do need it,
you can use the table
method to get the table name.
# List the columns in the underlying table my $columns = Foo::Bar::User->table_info; foreach my $c ( @$columns ) { print "Column $c->{name} $c->{type}"; print " not null" if $c->{notnull}; print " default $c->{dflt_value}" if defined $c->{dflt_value}; print " primary key" if $c->{pk}; print "\n"; }
The table_info
method is a wrapper around the SQLite table_info
pragma, and provides simplified access to the column metadata for the
underlying table should you need it for some advanced function that
needs direct access to the column list.
Returns a reference to an ARRAY
containing a list of columns, where
each column is a reference to a HASH
with the keys cid
, dflt_value
,
name
, notnull
, pk
and type
.
my $user = Foo::Bar::User->new( name => 'Your Name', age => 23, );
The new
constructor creates an anonymous object, without reading or
writing it to the database. It also won't do validation of any kind,
since ORLite is designed for use with embedded databases and presumes that
you know what you are doing.
my $user = Foo::Bar::User->new( name => 'Your Name', age => 23, )->insert;
The insert
method takes an existing anonymous object and inserts it
into the database, returning the object back as a convenience.
It provides the second half of the slower manual two-phase object construction process.
If the table has an auto-incrementing primary key (and you have not provided a value for it yourself) the identifier for the new record will be fetched back from the database and set in your object.
my $object = Foo::Bar::User->new( name => 'Foo' )->insert; print "Created new user with id " . $user->id . "\n";
my $user = Foo::Bar::User->create( name => 'Your Name', age => 23, );
While the new
+ insert
methods are useful when you need to do
interesting constructor mechanisms, for most situations you already
have all the attributes ready and just want to create and insert the
record in a single step.
The create
method provides this shorthand mechanism and is just
the functional equivalent of the following.
sub create { shift->new(@_)->insert; }
It returns the newly created object after it has been inserted.
my $user = Foo::Bar::User->load( $id );
If your table has single column primary key, a load
method will be
generated in the class. If there is no primary key, the method is not
created.
The load
method provides a shortcut mechanism for fetching a single
object based on the value of the primary key. However it should only
be used for cases where your code trusts the record to already exists.
It returns a Foo::Bar::User
object, or throws an exception if the
object does not exist.
The id
accessor is a convenience method that is added to your table
class to increase the readability of your code when ORLite detects certain
patterns of column naming.
For example, take the following definition where convention is that all primary keys are the table name followed by ``_id''.
create table foo_bar ( foo_bar_id integer not null primary key, name string not null, )
When ORLite detects the use of this pattern, and as long as the table does
not have an ``id'' column, the additional id
accessor will be added to your
class, making these expressions equivalent both in function and performance.
my $foo_bar = My::FooBar->create( name => 'Hello' ); # Column name accessor $foo_bar->foo_bar_id; # Convenience id accessor $foo_bar->id;
As you can see, the latter involves much less repetition and reads much more cleanly.
my @users = Foo::Bar::User->select; my $users = Foo::Bar::User->select( 'where name = ?', @args );
The select
method is used to retrieve objects from the database.
In list context, returns an array with all matching elements. In scalar context an array reference is returned with that same data.
You can filter the results or order them by passing SQL code to the method.
my @users = DB::User->select( 'where name = ?', $name );
my $users = DB::User->select( 'order by name' );
Because select
provides only the thinnest of layers around pure SQL
(it merely generates the ``SELECT ... FROM table_name'') you are free to use
anything you wish in your query, including subselects and function calls.
If called without any arguments, it will return all rows of the table in the natural sort order of SQLite.
Foo::Bar::User->iterate( sub { print $_->name . "\n"; } );
The iterate
method enables the processing of large tables one record at
a time without loading having to them all into memory in advance.
This plays well to the strength of SQLite, allowing it to do the work of loading arbitrarily large stream of records from disk while retaining the full power of Perl when processing the records.
The last argument to iterate
must be a subroutine reference that will be
called for each element in the list, with the object provided in the topic
variable $_
.
This makes the iterate
code fragment above functionally equivalent to the
following, except with an O(1)
memory cost instead of O(n).
foreach ( Foo::Bar::User->select ) { print $_->name . "\n"; }
You can filter the list via SQL in the same way you can with select
.
Foo::Bar::User->iterate( 'order by ?', 'name', sub { print $_->name . "\n"; } );
You can also use it in raw form from the root namespace for better control. Using this form also allows for the use of arbitrarily complex queries, including joins. Instead of being objects, rows are provided as ARRAY references when used in this form.
Foo::Bar->iterate( 'select name from user order by name', sub { print $_->[0] . "\n"; } );
my $everyone = Foo::Bar::User->count; my $young = Foo::Bar::User->count( 'where age <= ?', 13 );
You can count the total number of elements in a table by calling
the count
method with no arguments. You can also narrow your
count by passing sql conditions to the method in the same manner
as with the select
method.
# Delete a single object from the database $user->delete; # Delete a range of rows from the database Foo::Bar::User->delete( 'where age <= ?', 13 );
The delete
method will delete the single row representing an object,
based on the primary key or SQLite rowid of that object.
The object that you delete will be left intact and untouched, and you remain free to do with it whatever you wish.
# Delete a range of rows from the database Foo::Bar::User->delete( 'age <= ?', 13 );
The delete_where
static method allows the delete of large numbers of
rows from a database while protecting against accidentally doing a
boundless delete (the truncate
method is provided specifically for
this purpose).
It takes the same parameters for deleting as the select
method,
with the exception that the ``where'' keyword is automatically provided
for your and should not be passed in.
This ensures that providing an empty of null condition results in an invalid SQL query and the deletion will not occur.
Returns the number of rows deleted from the database (which may be zero).
# Clear out all records from the table Foo::Bar::User->truncate;
The truncate
method takes no parameters and is used for only one
purpose, to completely empty a table of all rows.
Having a separate method from delete
not only prevents accidents,
but will also do the deletion via the direct SQLite TRUNCATE TABLE
query. This uses a different deletion mechanism, and is
significantly faster than a plain SQL DELETE
.
- Support for intuiting reverse relations from foreign keys
- Document the 'create' and 'table' params
Bugs should be reported via the CPAN bug tracker at
http://rt.cpan.org/NoAuth/ReportBug.html
For other issues, contact the author.
Adam Kennedy <adamk@cpan.org>
the ORLite::Mirror manpage, the ORLite::Migrate manpage, the ORLite::Pod manpage
Copyright 2008 - 2012 Adam Kennedy.
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
The full text of the license can be found in the LICENSE file included with this module.
ORLite - Extremely light weight SQLite-specific ORM |