Net::Frame::Layer::LLTD::Hello - LLTD Hello upper layer object


NAME

Net::Frame::Layer::LLTD::Hello - LLTD Hello upper layer object


SYNOPSIS

   use Net::Frame::Layer::LLTD::Hello;
   # Build a layer
   my $layer = Net::Frame::Layer::LLTD::Hello->new(
      generationNumber      => 0,
      currentMapperAddress  => 'ff:ff:ff:ff:ff:ff',
      apparentMapperAddress => 'ff:ff:ff:ff:ff:ff',
      tlvList               => [],
   );
   $layer->pack;
   print 'RAW: '.$layer->dump."\n";
   # Read a raw layer
   my $layer = Net::Frame::Layer::LLTD::Hello->new(raw => $raw);
   $layer->unpack;
   print $layer->print."\n";
   print 'PAYLOAD: '.unpack('H*', $layer->payload)."\n"
      if $layer->payload;


DESCRIPTION

This modules implements the encoding and decoding of the LLTD Hello layer.

Protocol specifications: http://www.microsoft.com/whdc/Rally/LLTD-spec.mspx .

See also Net::Frame::Layer for other attributes and methods.


ATTRIBUTES

generationNumber
currentMapperAddress
apparentMapperAddress
tlvList ( [ Net::Frame::Layer::LLTD::Tlv, ... ] )
This last attribute will store an array ref of Net::Frame::Layer::LLTD::Tlv objects.

The following are inherited attributes. See Net::Frame::Layer for more information.

raw
payload
nextLayer


METHODS

new
new (hash)
Object constructor. You can pass attributes that will overwrite default ones. See SYNOPSIS for default values.

getTlvListLength
This method will compute the length of all tlv objects contained in tlvList attribute.

The following are inherited methods. Some of them may be overriden in this layer, and some others may not be meaningful in this layer. See Net::Frame::Layer for more information.

layer
computeLengths
computeChecksums
pack
unpack
encapsulate
getLength
getPayloadLength
print
dump


CONSTANTS

See the Net::Frame::Layer::LLTD manpage.


SEE ALSO

the Net::Frame::Layer::LLTD manpage, the Net::Frame::Layer manpage


AUTHOR

Patrice <GomoR> Auffret


COPYRIGHT AND LICENSE

Copyright (c) 2006-2015, Patrice <GomoR> Auffret

You may distribute this module under the terms of the Artistic license. See LICENSE.Artistic file in the source distribution archive.

 Net::Frame::Layer::LLTD::Hello - LLTD Hello upper layer object